Showing posts with label Pokemon Red. Show all posts
Showing posts with label Pokemon Red. Show all posts

Friday, October 11, 2013

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Pokemon Red, Blue, and Green

The Pokemon game follows the story of Red (or whatever name the player chooses) to become a Pokémon master. To do so Red must defeat eight Pokémon gym leaders and collect their badges in order to reach the Pokémon League Headquarters in Indigo Plateau, where he could face the Elite Four. Along the way Red had to compete with his rival Blue Oak, foil the nefarious plans of Team Rocket and catch as many of the 151 Pokémon hidden througout the land.

The game was an RPG in which the player had to collect and raise various Pokémon creatures, which were primarily used in battles. There were two different types of battles. In field battles (similar to the random battles usually found in RPGs), the player could either defeat the wild Pokémon for experience or capture it to add it to his or her collection. The other type of battles was with another Pokémon trainer, in which the goal was to defeat all of the trainer's Pokémon. Pokémon could also be taught special abilities that could be used outside of battle to reach new places (for example the Surf technique, which was the only way to travel over water).

Using the Gameboy Link Cable, games could be connected so that the Pokémon could be traded or used in battle. Some Pokémon could only be obtained through trade- not only Pokémon that were exclusive to one version but also Pokémon that could only evolve after being traded. There were also several points in the game were the player had to choose one out of two or more Pokémon to own (such as in the beginning, where the trainer must choose between a Bulbasaur, Squirtle or Charmander), and the Pokémon not chosen could then only be obtained by trading with another player. Pokémon could also be transferred into the games through Nintendo representatives; this was the only method of acquiring Mew, the hidden 151st Pokémon, without use of glitches or cheating devices.

The original Pokémon games could also be linked with Pokémon: Gold and Silver Versions for trade; however, the Gold and Silver players could not trade any of the new Pokémon introduced in those games, nor could they trade Pokémon that knew one of the new moves introduced in Gold and Silver. Finally, these games could be linked to the Pokémon Stadium games on the Nintendo 64, where the Pokémon could be used in 3-D battles, and several unique Pokémon with special moves could be unlocked.
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legend of zelda ocarina of time 3ds walkthrough

legend of zelda ocarina of time 3ds walkthrough

1 The Boy With No Fairy (covers the very start of the game through to completing the Deku Tree dungeon)
2 The Adventure Begins (meet Princess Zelda then collect all songs and items before heading up Death Mountain)
3 Goron's Ruby (climb Death Mountain, complete the Dodongo Caverns, and meet the Great Fairy)
4 Zora's Sapphire (enter Zora's Domain and complete the Inside of Jabu-Jabu's Belly)
5 Temple of Time (collect remaining items and awaken the Hero of Time)
6 Forest Medallion (as an adult for the first time, acquire Epona and complete the Forest Temple)
7 Fire Medallion (how to find and complete the Fire Temple)
8 Ice Cavern (covers finding all the Big Poes in Hyrule field, completing the Ice Cavern and how to acquire the Biggoron's Sword)
9 Water Medallion (how to obtain the Golden Scale and how to complete the Water Temple)
10 Lens of Truth (learn the Song of Storms, conquer the Bottom of the Well, and obtain the Lens of Truth)
11 Shadow Medallion (learn how to use the Lens of Truth to conquer the Shadow Temple)
12 Spirit Medallion (covers crossing the Haunted Wasteland and completing the Spirit Temple)

13 Ganon's Castle (guides you through Ganon's Castle and will help you best the Evil King himself)
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