Wednesday, October 9, 2013

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PlayStation 3 Beyond Two Souls

Beyond: Two Souls has been formatted for screens it will PlayStation 3 Beyond Two Soulsnever appear on. The entirety of this expansive, expensive paranormal thriller from French studio Quantic Dream is presented in the super-widescreen 'scope' film format, and shows between thick black bars on your TV set. Just like a movie.

It's possible that this has been done to make it easier for the PlayStation 3 to render the image. There are fewer pixels to draw between those black bars, after all, and Beyond is a technical tour de force that surely pushes this ageing machine as far as it will go. But it's hard not to see it as a stylistic choice, too. Those bars, used as "here comes the story bit" shorthand to frame cut-scenes in other games, are ever-present. Beyond is all story, and what you are experiencing is tacitly held to be bigger, grander, more epic and encompassing, than how you're experiencing it.
It's hardly a surprise. Writer and director David Cage is as obvious a proponent of the auteur theory as you can find in video games. His interviews and speeches are peppered with cinematic references - to Citizen Kane, to his idol Stanley Kubrick. Just like a movie, Beyond features performances by recognisable star actors, Ellen Page and Willem Dafoe. Just like a movie, it was showcased at the Tribeca Film Festival. Just like a movie, you can sometimes see light and dust hit the lens of a camera which, in this case, isn't there.

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