ZombiU - Wii U
Developed by Ubisoft Montpellier, the studio behind critically acclaimed titles like From Dust, Beyond Good & Evil and, Ghost Recon Advanced Warfighter, ZombiU puts players in the middle of London circa 2012, where an outbreak has infected the population, destroying their humanity and turning them into mindless monsters preying on the flesh of the few remaining survivors.
This fear-fueled first-person shooter invites takes all the horror, chaos and tension found in the best of the horror genre and adds original interactive elements, including a unique death mechanic that puts players in the body of a different survivor each time they die, allowing them to track and take down their old, infected characters, recover their equipment and see if they can stay alive just a little bit longer this time
ZombiU was the first, perhaps the only game so far for Nintendo's Wii U to truly show what the console is capable of. It made the Wii U Gamepad more than a gimmick, it displayed compelling HD graphics, and the game itself was actually quite good. But according to Yves Guillemot, chairman and CEO of Ubisoft, the audience simply wasn't there. He told GamesIndustry International that the game wasn't profitable, not even a little bit, and there won't be a sequel as a result.
Developed by Ubisoft Montpellier, the studio behind critically acclaimed titles like From Dust, Beyond Good & Evil and, Ghost Recon Advanced Warfighter, ZombiU puts players in the middle of London circa 2012, where an outbreak has infected the population, destroying their humanity and turning them into mindless monsters preying on the flesh of the few remaining survivors.
This fear-fueled first-person shooter invites takes all the horror, chaos and tension found in the best of the horror genre and adds original interactive elements, including a unique death mechanic that puts players in the body of a different survivor each time they die, allowing them to track and take down their old, infected characters, recover their equipment and see if they can stay alive just a little bit longer this time
ZombiU was the first, perhaps the only game so far for Nintendo's Wii U to truly show what the console is capable of. It made the Wii U Gamepad more than a gimmick, it displayed compelling HD graphics, and the game itself was actually quite good. But according to Yves Guillemot, chairman and CEO of Ubisoft, the audience simply wasn't there. He told GamesIndustry International that the game wasn't profitable, not even a little bit, and there won't be a sequel as a result.