In Crysis 3 you play as Prophet, the main protagonist from the Crysis Series, and your
goal is to stop the Ceph from wiping out all life on Earth. The beginning of the game
really set the tone for the rest of the game. I was treated to one hell of an opening
cutscene as Psycho and his team rescued prophet on a giant ship. Psycho gave prophet a
gun and the rest was history as I snuck around assassinating people. I always thought
Crysis 3 had the best first person shooting mechanics i’ve ever played. You can slide,
climb, turn invisible, get an extra layer of armor over your armor, hack into networks
for weapons or just to take control of a turret or alien, power kick cars across the
screen and kill whoever it lands on, and you even sneak behind npc’s and break their
neck. That’s a lot of things that you can do in just one game.
I’ve never played a first person game that gave you the ability to do all of these
things. In Far Cry 3 you can assassinate people but not in the way Prophet can. That
dude is a beast and he destroys everything. Convinced that the Alpha Ceph is still
alive despite everyone’s assurance that it’s not Prophet won’t give up believing
because of the visions he received. He agrees to help Psycho put an end to Cell. This
is beginning of an awesome journey that spans a jungle like New York City. Crysis 3 is
more open then part 2 but not as big as the first Crysis game. I was disappointed in
this at first but once I realized how long it took me to travel to the other side of
an alien infested grassland I didn’t care. Sneaking around in the jungles of New York
City is awesome and I really felt like a predator stalking, and silently killing my
enemies with my bow.
Those pleasant visuals apply to the humans as well. In one early scene, a character
leans in close and looks you in the eyes. The details on his face are amazing, and
when he backs away to start talking to others, you realize that every character is
modeled in the same ultra-detailed fashion—so are the enemies, so is the environment.
It’s an impressive technical achievement that takes you aback.