Saturday, November 30, 2013

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Call of Duty: Ghosts (PC)

A decade ago Call of Duty launched for PC. At the time Medal of Honour held the crown, Battlefield was a mere sparkle in some enterprising developers eye and consoles simply couldn't compete for multiplayer gaming. The original offered superior graphics to the competition and a whole new approach with support AI who would endlessly spawn in to the battle, as would the enemy if you failed to make forward progress. It was this improved gameplay that appealed to gamers at the time and set CoD off on its course to stardom.

If you enjoyed any of the previous single player campaigns you'll be right at home here, expect to jump straight in, well until gravity is taken away... Fear not though, IW haven't gone completely Dead Space, just enjoy the visuals. In the early levels your attack dog will also feature heavily, but try and look past the dog 'sync' where you pull out your iPad (other tablets are available, and may even have been used.) and start controlling the dogs every move. It's merely an enjoyable game mechanic if a little far fetched. (If you indeed have an attack dog you can sync with your iPad feel free to correct me in the comments)

There's copious amounts of peril, stealth, sniping, sustained attacks and even some vehicle action, albeit slightly linear at times to keep players interested throughout. You'll be in outer space, underwater fending off Sharks, you name it. The various difficulty levels could interest you for replayability but after the story has been despatched chances are it's multiplayer from here on out.

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